King Asgore Dreemurr (
journalname) wrote2017-12-26 05:34 pm
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Entry tags:
LifeAftr App
Player Information
Name: Lu
Age: 25
Contact:
lluosogrwydd / goldfinch#4530 @ Discord
Current characters: None
Character Information
Name: King Asgore Dreemurr
Series: Undertale
Appearance: papa gote
Age: 1,642
Canon Point: After a second Neutral ending
Transferring From: Trustfell (round 5)
Canon History: Wiki!
Canon Personality: Asgore is widely known to monsterkind as a complete and total softy. Despite being an age-old ruler, he doesn't hold himself apart from his subjects at all. His home is always open, and anyone can drop in on him to have a cup of tea, or even challenge him to a fight if that's really what they feel like doing. Though there is a Royal Guard, they don't seem to spend any time actually guarding their royal; their function is more like a general police force. He's very nurturing, and enjoys volunteering at local schools, as well as tending his garden.
Of course, Asgore also murders children sometimes! Yaaaaaaay!
Inwardly, Asgore Dreemurr is a deeply sad goat. He never got past the loss of his family, and deeply regrets his declaration of war against humans. While he was furious over his childrens' deaths at the time, the anger quickly faded, and he holds no true grudge against humans as a people. They're not all responsible for what happened, and certainly the children who fall Underground aren't. But, of course, he kills them nonetheless. Asgore has a very strong sense of duty, and will put the well-being of his people before anything else - even his own morals and welfare. The promise of eventual freedom is the only thing keeping many monsters going, so he feels that he must keep that promise, no matter how terrible it is. He can drag his feet and delay war as much as possible, and he does, but he can never just take back what he said. He has got definite cause for concern; in such an overcrowded space, it could easily be catastrophic for the populace to lose all hope, especially given the apparent tie between monsters' mental state and their physical health.
But, of course, trying to keep everyone happy all the time like he does never really works out in the end. As much as he feels beholden to his people, his actions also seem to stem equally from his general avoidance of conflict and desire to placate everybody. He's incredibly hands-off with his subordinates, even when they are obviously actively avoiding his attempts to check in on their work, and his first instinct is often to place responsibility for everybody's feelings on his own shoulders, even in interpersonal relationships where he is not functioning as their ruler. When he learns of the awful results of Alphys's experiments, his reaction is to hug her and blame himself for letting her reach such a state - while he definitely should have been more proactive in checking in, Alphys's emotional state is probably less relevant than the part where she kept a bunch of people locked in her basement. Still, his first reaction when faced with someone who's upset is to try to comfort them and assume all of the blame, even though Alphys is also clearly at fault. When faced with a hostile stranger who doesn't appear human, he will attempt to talk them down even as they approach him with a weapon and then stab him. Asgore really really does not want to FIGHT.
Even though he feels that his options are limited by his duty, Asgore obviously doesn't believe that this excuses him from guilt. He does not believe he deserves mercy, and will in fact outright refuse to accept any from Frisk; should they spare him, and Flowey not arrive to kill him, he will instead commit suicide so that they may go free. He asks Frisk to try to find a method of breaking the barrier on the surface, but this doesn't seem to really be his motivation; he simply has lost hope and sees no way forward that allows both of them to live. Of course, he acknowledges that it's a huge responsibility to give to a child and also a pretty awful thing to do in front of them, but he simply cannot see any other way forward. He puts monsterkind before anything, but given the chance, he'll easily prioritize literally anyone else over himself.
Asgore very much lives in the past; his home is unchanged from when Toriel, Asriel, and Chara lived there, and he's still trying to replicate Toriel's pie recipes. The only vague dream he has for his future basically involves a return to this happy family life, but of course he knows this is no longer possible. Without a biological child, he cannot age, and so is essentially immortal after Asriel's death. The vast span of hopeless years ahead of him probably also contributes towards his general everything.
Personality Shifts: There's two things about Trustfell that are super important to discuss. One, obviously, is that it was a murdergame, meaning that while Asgore himself survived, the majority of the other characters in the game killed or were killed around him over the course of about two months. The other is that it had a memory loss mechanic. When Asgore first entered the game, he believed that he had come from the Underground, before any humans ever fell. As such, Asgore was able to approach the others - the vast majority of whom were human - with the mindset he had when he first met Chara, rather than the one he had when he encountered Frisk. Because of this, he bonded with them all much more easily than he otherwise could have.
These friendships, along with the sense of responsibility he felt towards keeping the group together in some way, helped to bolster him as he slowly remembered the full extent of what had happened to his family and his kingdom. It seems as though Asgore had very little support on a personal level in canon after his children died - Toriel left him shortly thereafter, and the only other monster we meet who was alive then, Gerson, also felt distanced from Asgore after his declaration of war. While he is friendly with all of his subjects on a surface level, Asgore seems to not have many close personal friends; it's probably just a part of his position.
Re-experiencing these events with both his new friends and the added distance granted by the fact that he was remembering and not living them allowed Asgore to process them in a somewhat different way. It was impossible for him to cling to the past in the same way - he was in a new place now, and could not bury himself in the physical reminders of his lost family as he once had. The constant deaths around him also kept him from retreating too entirely; there was simply too much going on to ever really sink into his own memories. He still made some attempts, of course. He baked Toriel's pie for the others, attempted to grow golden flowers in the hospital garden, and spoke often of his family. Overall, though, he came to recognize that his previous way of living might not have been very good for him. After all, he felt something closer to peace now after only a few weeks of focusing on his newfound comrades rather than on his own guilt and grief, and that even as they kept on dying around him.
Another thing worth noting is that many of the friends Asgore made here were, quite frankly, terrible people who had dealt a whole lot more death than he ever did. One such friend was Wesker, a weird man who Asgore sort of adopted, and who is also a Resident Evil villain responsible for the extermination of most of humanity in his world. Another was the Transmitter, literally the person responsible for the murdergame, with whom Asgore bonded closely. His endgame experience was basically just repeatedly pressing MERCY on the Transmitter and her unholy human-soul-amalgamate friend, which was hilarious. From these experiences, Asgore came to consider his own guilt in a different light. While he still carries the same amount, he's encouraged everyone around him to continue on despite their sins - if he tells them that they can do better, then perhaps he should allow them to tell him the same. Many of them did, even those who were not good friends. It may have been one of the first times he was ever really able to discuss his guilt and regret; he does not feel that he can confide these feelings in his people, even those he's closest to who doubtless can tell how he really feels.
Asgore hasn't really forgiven himself - that's unlikely to ever happen. But he's come to realize that he is probably not actually the worst person on earth, and that it would be better if he were to live and keep trying than to continue destroying himself by dwelling on his own sins. Even before he died, he knew that killing himself was a huge abdication of responsibility; now, he feels that even if he does not return to kingship, he will be more helpful alive than dead.
After the events of Trustfell, Asgore's plan was to keep his promise to the Risen to find them bodies, and then return to his world with Rin Tohsaka, who had promised to help him find a way to shatter the barrier without the use of souls. They would have done this from the Surface side, of course, for safety's sake, which allowed Asgore to remain a little ambivalent about what he would do after that. He wasn't just kidnapped, after all, but had died. He assumes that Toriel has taken the throne now, and that the kingdom must have begun to move on. Though he still feels a duty to do right by his people, he thinks that perhaps the tumult that would come with his return from the dead would not be the best thing for them at all. They have a new ruler whose policies are doubtless the exact opposite of his, and though he would not challenge Toriel for leadership if she refused to let him resume his position, there would still be tension. Shattering the Barrier would only compound this; relationships with the humans would probably be easier if led by a Queen who had never declared war, right? There are practical considerations to this, but part of it is still just his guilt, leading him to wish to play dead if not to pursue death for real again. Everyone might be better off without him.
If he did not return, though, he would have gone traveling with a group of friends from Trustfell. He wouldn't have consigned himself back to a lonely existence of grieving what he could never regain. At least that's something. In the end, of course, he never reached the point where he had to truly commit to one path or the other; he is still not quite decided.
Abilities: Asgore is one of the strongest monsters in the Underground, with very high ATK and DEF that let him deal and weather a lot more damage than most monsters. He fights with both fire magic and a magical trident, through which he can channel both blue and orange magic. According to Undyne, he is also very good at dodging attacks, though he never does this within the game itself, which does bring up a point: given how monsters' stats work, the fact that Asgore is unmotivated to fight in canon probably means that his capabilities are greater than what we actually see him exhibit. He did survive the extremely one-sided war between monsters and humans, so he's experienced in battle and could probably be very deadly if he actually tried. He's probably also capable of green healing magic, given that Toriel uses it and they have essentially the same in-battle skillset.
Like all monsters, he has the ability to absorb the soul of a newly-deceased human. Doing so transforms a monster into a powerful new form, though they also share control of that form with said human.
Of course, he also shares the weaknesses common to all monsters; even with his high stats, he can still easily be struck down by a sufficiently malicious human, regardless of their physical abilities. As a boss monster, Asgore's soul is strong enough to linger for a few moments after his death. A human or other non-monster entity could potentially absorb it during this short window of time. This has never happened before in canon, so the exact results are unknown, but in theory it would probably be similar to the reverse case: a massive power boost along with a shared body.
Also, Asgore knows a lot about horticulture and tea-making. Fear his gardening skills.
Inventory:
- Armor, cape, and crown
- A human-sized backpack that, on Asgore's frame, is hilariously tiny and pretty much functions as a weird purse. Contains:
-- A pink hand-knitted sweater that reads "MR. DAD GUY"
-- A framed family photo
-- A small box of Golden Flower Tea
Sample
Thread Sample: lol it was hard to pick one but I have a spreadsheet if you want more
Name: Lu
Age: 25
Contact:
Current characters: None
Character Information
Name: King Asgore Dreemurr
Series: Undertale
Appearance: papa gote
Age: 1,642
Canon Point: After a second Neutral ending
Transferring From: Trustfell (round 5)
Canon History: Wiki!
Canon Personality: Asgore is widely known to monsterkind as a complete and total softy. Despite being an age-old ruler, he doesn't hold himself apart from his subjects at all. His home is always open, and anyone can drop in on him to have a cup of tea, or even challenge him to a fight if that's really what they feel like doing. Though there is a Royal Guard, they don't seem to spend any time actually guarding their royal; their function is more like a general police force. He's very nurturing, and enjoys volunteering at local schools, as well as tending his garden.
Of course, Asgore also murders children sometimes! Yaaaaaaay!
Inwardly, Asgore Dreemurr is a deeply sad goat. He never got past the loss of his family, and deeply regrets his declaration of war against humans. While he was furious over his childrens' deaths at the time, the anger quickly faded, and he holds no true grudge against humans as a people. They're not all responsible for what happened, and certainly the children who fall Underground aren't. But, of course, he kills them nonetheless. Asgore has a very strong sense of duty, and will put the well-being of his people before anything else - even his own morals and welfare. The promise of eventual freedom is the only thing keeping many monsters going, so he feels that he must keep that promise, no matter how terrible it is. He can drag his feet and delay war as much as possible, and he does, but he can never just take back what he said. He has got definite cause for concern; in such an overcrowded space, it could easily be catastrophic for the populace to lose all hope, especially given the apparent tie between monsters' mental state and their physical health.
But, of course, trying to keep everyone happy all the time like he does never really works out in the end. As much as he feels beholden to his people, his actions also seem to stem equally from his general avoidance of conflict and desire to placate everybody. He's incredibly hands-off with his subordinates, even when they are obviously actively avoiding his attempts to check in on their work, and his first instinct is often to place responsibility for everybody's feelings on his own shoulders, even in interpersonal relationships where he is not functioning as their ruler. When he learns of the awful results of Alphys's experiments, his reaction is to hug her and blame himself for letting her reach such a state - while he definitely should have been more proactive in checking in, Alphys's emotional state is probably less relevant than the part where she kept a bunch of people locked in her basement. Still, his first reaction when faced with someone who's upset is to try to comfort them and assume all of the blame, even though Alphys is also clearly at fault. When faced with a hostile stranger who doesn't appear human, he will attempt to talk them down even as they approach him with a weapon and then stab him. Asgore really really does not want to FIGHT.
Even though he feels that his options are limited by his duty, Asgore obviously doesn't believe that this excuses him from guilt. He does not believe he deserves mercy, and will in fact outright refuse to accept any from Frisk; should they spare him, and Flowey not arrive to kill him, he will instead commit suicide so that they may go free. He asks Frisk to try to find a method of breaking the barrier on the surface, but this doesn't seem to really be his motivation; he simply has lost hope and sees no way forward that allows both of them to live. Of course, he acknowledges that it's a huge responsibility to give to a child and also a pretty awful thing to do in front of them, but he simply cannot see any other way forward. He puts monsterkind before anything, but given the chance, he'll easily prioritize literally anyone else over himself.
Asgore very much lives in the past; his home is unchanged from when Toriel, Asriel, and Chara lived there, and he's still trying to replicate Toriel's pie recipes. The only vague dream he has for his future basically involves a return to this happy family life, but of course he knows this is no longer possible. Without a biological child, he cannot age, and so is essentially immortal after Asriel's death. The vast span of hopeless years ahead of him probably also contributes towards his general everything.
Personality Shifts: There's two things about Trustfell that are super important to discuss. One, obviously, is that it was a murdergame, meaning that while Asgore himself survived, the majority of the other characters in the game killed or were killed around him over the course of about two months. The other is that it had a memory loss mechanic. When Asgore first entered the game, he believed that he had come from the Underground, before any humans ever fell. As such, Asgore was able to approach the others - the vast majority of whom were human - with the mindset he had when he first met Chara, rather than the one he had when he encountered Frisk. Because of this, he bonded with them all much more easily than he otherwise could have.
These friendships, along with the sense of responsibility he felt towards keeping the group together in some way, helped to bolster him as he slowly remembered the full extent of what had happened to his family and his kingdom. It seems as though Asgore had very little support on a personal level in canon after his children died - Toriel left him shortly thereafter, and the only other monster we meet who was alive then, Gerson, also felt distanced from Asgore after his declaration of war. While he is friendly with all of his subjects on a surface level, Asgore seems to not have many close personal friends; it's probably just a part of his position.
Re-experiencing these events with both his new friends and the added distance granted by the fact that he was remembering and not living them allowed Asgore to process them in a somewhat different way. It was impossible for him to cling to the past in the same way - he was in a new place now, and could not bury himself in the physical reminders of his lost family as he once had. The constant deaths around him also kept him from retreating too entirely; there was simply too much going on to ever really sink into his own memories. He still made some attempts, of course. He baked Toriel's pie for the others, attempted to grow golden flowers in the hospital garden, and spoke often of his family. Overall, though, he came to recognize that his previous way of living might not have been very good for him. After all, he felt something closer to peace now after only a few weeks of focusing on his newfound comrades rather than on his own guilt and grief, and that even as they kept on dying around him.
Another thing worth noting is that many of the friends Asgore made here were, quite frankly, terrible people who had dealt a whole lot more death than he ever did. One such friend was Wesker, a weird man who Asgore sort of adopted, and who is also a Resident Evil villain responsible for the extermination of most of humanity in his world. Another was the Transmitter, literally the person responsible for the murdergame, with whom Asgore bonded closely. His endgame experience was basically just repeatedly pressing MERCY on the Transmitter and her unholy human-soul-amalgamate friend, which was hilarious. From these experiences, Asgore came to consider his own guilt in a different light. While he still carries the same amount, he's encouraged everyone around him to continue on despite their sins - if he tells them that they can do better, then perhaps he should allow them to tell him the same. Many of them did, even those who were not good friends. It may have been one of the first times he was ever really able to discuss his guilt and regret; he does not feel that he can confide these feelings in his people, even those he's closest to who doubtless can tell how he really feels.
Asgore hasn't really forgiven himself - that's unlikely to ever happen. But he's come to realize that he is probably not actually the worst person on earth, and that it would be better if he were to live and keep trying than to continue destroying himself by dwelling on his own sins. Even before he died, he knew that killing himself was a huge abdication of responsibility; now, he feels that even if he does not return to kingship, he will be more helpful alive than dead.
After the events of Trustfell, Asgore's plan was to keep his promise to the Risen to find them bodies, and then return to his world with Rin Tohsaka, who had promised to help him find a way to shatter the barrier without the use of souls. They would have done this from the Surface side, of course, for safety's sake, which allowed Asgore to remain a little ambivalent about what he would do after that. He wasn't just kidnapped, after all, but had died. He assumes that Toriel has taken the throne now, and that the kingdom must have begun to move on. Though he still feels a duty to do right by his people, he thinks that perhaps the tumult that would come with his return from the dead would not be the best thing for them at all. They have a new ruler whose policies are doubtless the exact opposite of his, and though he would not challenge Toriel for leadership if she refused to let him resume his position, there would still be tension. Shattering the Barrier would only compound this; relationships with the humans would probably be easier if led by a Queen who had never declared war, right? There are practical considerations to this, but part of it is still just his guilt, leading him to wish to play dead if not to pursue death for real again. Everyone might be better off without him.
If he did not return, though, he would have gone traveling with a group of friends from Trustfell. He wouldn't have consigned himself back to a lonely existence of grieving what he could never regain. At least that's something. In the end, of course, he never reached the point where he had to truly commit to one path or the other; he is still not quite decided.
Abilities: Asgore is one of the strongest monsters in the Underground, with very high ATK and DEF that let him deal and weather a lot more damage than most monsters. He fights with both fire magic and a magical trident, through which he can channel both blue and orange magic. According to Undyne, he is also very good at dodging attacks, though he never does this within the game itself, which does bring up a point: given how monsters' stats work, the fact that Asgore is unmotivated to fight in canon probably means that his capabilities are greater than what we actually see him exhibit. He did survive the extremely one-sided war between monsters and humans, so he's experienced in battle and could probably be very deadly if he actually tried. He's probably also capable of green healing magic, given that Toriel uses it and they have essentially the same in-battle skillset.
Like all monsters, he has the ability to absorb the soul of a newly-deceased human. Doing so transforms a monster into a powerful new form, though they also share control of that form with said human.
Of course, he also shares the weaknesses common to all monsters; even with his high stats, he can still easily be struck down by a sufficiently malicious human, regardless of their physical abilities. As a boss monster, Asgore's soul is strong enough to linger for a few moments after his death. A human or other non-monster entity could potentially absorb it during this short window of time. This has never happened before in canon, so the exact results are unknown, but in theory it would probably be similar to the reverse case: a massive power boost along with a shared body.
Also, Asgore knows a lot about horticulture and tea-making. Fear his gardening skills.
Inventory:
- Armor, cape, and crown
- A human-sized backpack that, on Asgore's frame, is hilariously tiny and pretty much functions as a weird purse. Contains:
-- A pink hand-knitted sweater that reads "MR. DAD GUY"
-- A framed family photo
-- A small box of Golden Flower Tea
Sample
Thread Sample: lol it was hard to pick one but I have a spreadsheet if you want more